What Are the Different Types of Art Interactive Games?

U+202D>U+202C>U+202D>U+202C>U+202D>U+202D>U+202C>U+202D>U U+202D> U+202C> U+202D> U+202C> U+202D> U+202C> U+202D> U+202C> U+202D> U+202C> U+202D> U+202C> U+202D> U+202D> U+202C>interactive storytellingU+202D> U+202C>computerU+202D> U+202C>gamingU+202D> U+202C> to provide the player with a one-of-a-kind experience U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> This type of art can be done in a variety of ways. U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> The game could be a gallery installation that allows each visitor to play while others watch. U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> Alternatively, interactive websites could be used to allow viewers to experience the game from the comfort of their own homes. U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> Most art interactive games are designed to express a message or challenge thinking, and as a result, some of the more traditional game dynamics of commercially produced games may be intentionally absent.

Immersive technologies such as virtual reality headsets and motion tracking cameras have been used in several original art interactive games that have been displayed over the years.

202D>U+202D>U+202D>U+202D>U+ Early on in the genre’s evolution, the primary goal was to immerse the viewer in a digital environment with which he or she could physically interact. U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> U+202D> U+202C>As technology advanced, so did the types and complexity of software. U+202D> U+202C> U+202D> U+202D> U+202C> U+202D> U+202D> This type ofU+202D>U+202C>U+202D>U+202C>U+202D>U+202C>U+202D>U+202C>U+202D>U+202C>U+202D>U+202C>U+202D>U+202C> The goal of interactive and performance art has been to blur the lines between reality and the digital world.

U+202D> U+202C>art interactive games began to expand outside the realm of gallery installations as computers became more commonplace and commercially produced video games became popular.

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The Internet aided in the spread of new art game concepts.

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Some software companies specialized in making games in which the user progressed through a story, sometimes influencing the outcome.

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Unlike traditional video games, these art interactive games were usually designed to look and operate differently.

With the proliferation of handheld devices in the late twentieth and early twenty-first centuries, U+202C>art interactive games have taken on a new meaning.

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Interactive artists have been able to use special software to turn a handheld device into a window into a digital world that exists on top of the real world.U+202D> U+202C>

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Only a handheld device can see this type of art,U+202D> U+202C>

However, the device must be pointed at a real, U+202D> U+202C>specific location, such as a building’s side.

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U+202D> U+202C>At that point, the art appears on the screen as if it were real.

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Interactive art games based on location have also been developed.

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These involve playing a game with the audience as the players.

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A virtual server is accessed through the use of one or more viewers’ cell phones or other devices.

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The devices track physical motions and display their progress through the game structure while moving through a city or building.U+202D>U+202C>

202D>U+202D>U+202D>U+202D>U+ The goal is usually to gather a group of people around a revealed message or to a specific location.

Art interactive games are not universally regarded as true art critics.

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There are even game publishers who believe that no game, regardless of how it is designed or implemented, should be considered art.U+202D> U+202C>

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However, there are communities of interactive artists,U+202D> U+202C>U+202D> U+202C>U+202D> U+202C>U+202D> U+202C>U+202D> U+202C>U+202D> U+202C>U+202D> U+202C>

Despite the criticism, new works are constantly being added to the genre.